Constraints create the need for questions, creative thinking, and experiments.
But as real as constraints are and as helpful as they can be, don’t simply accept them. Instead, question them, push on them, and explore around them.
But first, find the horse’s a**
How Ancient Rome influenced the design of the Space Shuttle
In 1974, Thiokol, an aerospace and chemical manufacturing company, won the contract to build the solid rocket boosters (SRBs) for the Space Shuttle. The SRBs were to be built in a factory in Utah and transported to the launch site via train.
The train route ran through a mountain tunnel that was just barely wider than the tracks.
The standard width of railroad tracks (distance between the rails or the railroad gauge) in the US is 4 feet, 8.5 inches which means that Thiokol’s engineers needed to design SRBs that could fit through a tunnel that was slightly wider than 4 feet 8.5 inches.
4 feet 8.5 inches wide is a constraint. But where did such an oddly specific constraint come from?
The designers and builders of America’s first railroads were the same people and companies that built England’s tramways. Using the existing tramways tools and equipment to build railroads was more efficient and cost-effective, so railroads ended up with the same gauge as tramways – 4 feet 8.5 inches.
The designers and builders of England’s tramways were the same businesses that, for centuries, built wagons. Wanting to use their existing tools and equipment (it was more efficient and cost-effective, after all), the wagon builders built tramways with the exact distance between the rails as wagons had between wheels – 4 feet 8.5 inches.
Wagon wheels were 4 feet 8.5 inches apart to fit into the well-worn grooves in most old European roads. The Romans built those roads, and Roman chariots made those grooves, and a horses pulled those chariots, and the width of a horses was, you guessed it, 4 feet 8.5 inches.
To recap – the width of a horses’ a** (approximately 4 feet 8.5 inches) determined the distance between wheels on the Roman chariots that wore grooves into ancient roads. Those grooves ultimately dictated the width of wagon wheels, tramways, railroad ties, a mountain tunnel, and the Space Shuttle’s SRBs.
How to find the horse’s a**
When you understand the origin of a constraint, aka find the horse’s a**, it’s easier to find ways around it or to accept and work with it. You can also suddenly understand and even anticipate people’s reactions when you challenge the constraints.
Here’s how you do it – when someone offers a constraint:
Thank them for being honest with you and for helping you work more efficiently
Find the horse’s a** by asking questions to understand the constraint – why it exists, what it protects, the risk of ignoring it, who enforces it, and what happened to the last person who challenged it.
Find your degrees of freedom by paying attention to their answers and how they give them. Do they roll their eyes in knowing exasperation? Shrug their shoulders in resignation? Become animated and dogmatic, agitated that someone would question something so obvious?
How to use the horse’s a** to innovate
You must do all three steps because stopping short of step 3 stops creativity in its tracks.
If you stop after Step 1 (which most people do), you only know the constraint, and you’ll probably be tempted to take it as fixed. But maybe it’s not. Perhaps it’s just a habit or heuristic waiting to be challenged.
If you do all three steps, however, you learn tons of information about the constraint, how people feel about it, and the data and evidence that could nudge or even eliminate it.
At the very least, you’ll understand the horse’s a** driving your company’s decisions.
Image credit: Pixabay
Endnotes:
To be very clear, the origin of the constraint is the horse’s a**. The person telling you about the constraint is NOT the horse’s a**.
The truth is never as simple as the story and railroads used to come in different gauges. For a deeper dive into this “more true than not” story (and an alternative theory that it was the North’s triumph in the Civil War that influenced the design of the SRBs, click here
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We probably all agree that the conservation of our natural world is important. Sharing the planet with other species is not only ethically and emotionally the right thing to do to, but it’s also enlightened self-interest. A healthy ecosystem helps equilibrate and stabilize our climate, while the potential of the largely untapped biochemical reservoir of the natural world has enormous potential for pharmaceuticals, medicine and hence long-term human survival.
Today I’m going to propose yet another reason why conservation is in our best interest. And not just the preservation of individual species, but also the maintenance of the complex, interactive ecosystems in which individual species exist.
Biomimicry: Nature is not only a resource for pharmaceuticals, but also an almost infinite resource for innovation that transcends virtually every field we can, or will imagine. This is not a new idea. Biomimicry, the concept of mimicking natures’ solutions to a broad range of problems, was first coined by Janine Benyus in 1997. But humans have intuitively looked to nature to help solve problems throughout history. Silk production in ancient bio-technology that co-opts the silk worm, while much of early human habitations were based on caves, a natural phenomenon. More recently, Velcro, wind turbines, and elements of bullet train design have all been attributed to innovation inspired by nature.
And Biomimicry, together with related areas such as biomechanics and bio-utilization taps into the fundamental core of what the front end of innovation is all about. Dig deep into virtually any innovation, and we’ll find it has been stolen from another source. For example, early computers reapplied punch cards from tapestry looms. The Beatles stole and blended liberally from the blues, skiffle, music hall, reggae and numerous other sources. ‘Uberization’ has created a multitude of new business from AirBNB to nanny, housecleaning or food prep services. Medical suturing was directly ‘stolen’ from embroidery, the Dyson vacuum from a sawmill, oral care calcium deposition technology was reapplied from laundry detergents, etc., etc..
Picasso – Great Artists Steal! This is also the creative process espoused by Pablo Picasso when he said ‘good artists borrow, great artists steal’. He ‘stole’ elements of African sculpture and blended them with ideas from contemporaries such as Cézanne to create analytical cubism. In so doing he combined existing knowledge in new ways that created a revolutionary and emergent form of art – one that asked the viewer to engage with a painting in a whole new way. Innovation incarnate!
Ecosystems as an Innovation Resource: The biological world is the biggest potential source of potential innovative ideas we have at our disposal anywhere. Hence it is an intuitive place to go looking for ideas to solve our biggest innovation challenges. But despite many people trying to leverage this potential goldmine, including myself, it’s never really achieved its full potential. For sure, there are a few great examples, such as Velcro, bullet train flow dynamics or sharkskin surfaces. But given how long we’ve been playing in this sandbox, there are far too few successes. And of those, far too many are based on hindsight, as opposed to using nature to solve a specific challenge. Just look at virtually any article on biomimicry, and the same few success stories show up year after year.
The Resource/Source Paradox. One issue that helps explain this is that the natural world is an almost infinite repository of information. That potential creates a challenging signal to noise’ search problem. The result is enormous potential, but coupled with almost inevitably high failure rates, as we struggle to find the most useful insights
Innovation is More than Ideation: Another challenge is that innovation is not just about ideas or invention; it’s about turning those ideas into practice. In the case of biomimicry, that is particularly hard, as the technical challenge of converting natural technology into viable commercial technologies is hampered because nature works on fundamentally different design principles, and uses very different materials to us. Evolution builds at a nano scale, is highly context dependent, and is result rather than theory led. Materials are usually organic; often water based, and are grown rather than manufactured. Very different to most conventional human engineering.
Tipping Point: But the good news is that materials science, technology, 3D printing and computational and data processing power, together with nascent AI are evolving at such a fast rate that I’m optimistic that we will soon reach a tipping point that will make search and translation of natural innovations considerably easier than today. Self-learning systems should be able to more easily replicate natural information processing, and 3D printing and nano structures should be able to better mimic the physical constructs of natural systems. AI, or at least massively increased computing power should make it easier for us to both ask the right questions and search large, complex databases.
Conservation as an Innovation Superpower: And that brings me back to conservation as an innovation superpower. If we don’t protect our natural environment, we’ll have a lot less to search, and a lot less to mimic. And that applies to ecosystems as well as individual species. Take the animal or plant out of its natural environment, and it becomes far more difficult to untangle how or why it has evolved in a certain way.
Evolution is the ultimate exploiter of serendipity. It does not have to understand why something works, it simply runs experiments until it stumbles on solutions that do, and natural selection picks the winner(s). That leads to some surprisingly sophisticated innovation. For example, we are only just starting to understand the quantum effects used in avian navigation and photosynthesis. Migratory birds don’t have deep knowledge of quantum mechanics; the beauty of evolution is that they don’t need to. The benefit to us is that we can potentially tap into sophisticated innovation at the leading edge of our theoretical knowledge, provided we know how to define problems, where to look and have sufficient knowledge to decipher it and reduce it to practice. The bad news is that we don’t know what we don’t know. Evolution tapped into quantum mechanics millennia before we knew what it was, so who knows what other innovations lie waiting to be discovered as our knowledge catches up with the nature – the ultimate experimenter.
Ecosystems Matter: But a species without the context of its ecosystem is at best half the story. Nature has solved flight, deep-water exploration, carbon sequestration, renewable energy, high and low temperature resilience and so many more challenges. And it has also done so with 100% utilization and recycling on a systems basis. But most of the underlying innovations solve very specific problems, and so require deep understanding of context.
The Zebra Conundrum: Take the zebra as an example. I was recently watching a David Attenborough documentary about zebras. As a tasty prey animal surrounded by highly efficient predators such as lions, leopards, cheetahs and hyenas, the zebra is an evolutionary puzzle. Why has it evolved a high contrast coat that grabs attention and makes it visible from miles away? High contrast is a fundamental visual cue that means even if a predator is not particularly hungry; it is pretty much compelled to take notice of the hapless zebra. But despite this, the zebra has done pretty well, and the planes of Africa are scattered with this very successful animal. The explanation for this has understandably been the topic of much conjecture and research, and to this day remains somewhat controversial. But more and more, the explanation is narrowing onto a surprisingly obvious culprit; the tsetse fly. When we think of the dangers to a large mammal, we automatically think of large predators. But while zebras undoubtedly prefer to avoid being eaten by lions, diseases associated with tsetse fly bites kill more of them. That means that avoiding tsetse flies likely creates stronger evolutionary pressure than avoiding lions, and that is proving to be a promising explanation for the zebras coat. Far less flies land on or bite animals with stripes. Exactly why that is remains debatable, and theories range from disrupting the flies vision when landing, to creating mini weather fronts due to differential heating or cooling from the stripes. But whatever the mechanism ultimately turns out to be, stripes stop flies. It appears that the obvious big predators were not the answer after all.
Context Matters: But without deep understanding of the context in which the zebra evolved, this would have been very difficult to unravel. Even if we’d conserved zebras in zoos, finding the tsetse fly connection without the context of the complex African savannah would be quite challenging. It’s all too easy to enthusiastically chase an obvious cause of a problem, and so miss the real one, and our confirmation bias routinely amplifies this.
We often talk about protecting species, but if, as our technology evolves to more effectively ‘steal’ ideas from natural systems, from an innovation perspective alone, preserving context, in the form of complex ecosystems may likely turn out to be at least as important as preserving individual species. We don’t know what we don’t know, and often the surprisingly obvious and critical answer to a puzzle can only be determined by exploring a puzzle in its natural environment.
Enlightened Self-Interest. Could we use an analogy to the zebra to help control malaria? Could we steal avian navigation for gps? I have no idea, but I believe this makes pursuing conservation enlightened self-interest of the highest order. We want to save the environment for all sorts of reasons, but one of the most interesting is that one-day, some part of it could save us.
Image credit: Pixabay
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We live in an age where innovation is the ultimate currency of business survival. Yet, too many organizations pursue innovation using a narrow, homogenous lens. They gather teams of like-minded individuals, often with similar backgrounds and training, and wonder why their breakthroughs are incremental rather than disruptive. As a human-centered change and innovation thought leader, I argue that the most powerful, often untapped engine for exponential innovation is Diversity — specifically, the deliberate design of truly Inclusive Innovation Environments. Diversity is not a compliance metric; it is a profound competitive necessity, particularly in the creation of global products and AI systems.
Diversity, in all its dimensions — cognitive, experiential, cultural, and demographic — brings a wider array of perspectives, mental models, and pain points to the problem-solving table. However, diversity without inclusion is merely a census count. Inclusion is the act of creating a climate where every individual feels psychologically safe to contribute their unique perspective, challenge the status quo, and bring their “whole self” to the work. When inclusion is fostered, diverse inputs lead directly to superior outputs: more robust testing of assumptions, earlier identification of blind spots (including dangerous algorithmic bias), and the creation of products and services that resonate across varied global markets with reduced risk of cultural failure.
The Three Pillars of Inclusive Innovation Design
To successfully shift from mandated diversity to organic, inclusive innovation, organizations must focus on three core design pillars:
1. De-biasing the Problem Frame: Innovation often fails because the problem is defined too narrowly, based on the experience of the dominant group. Inclusive design mandates empathy research that actively seeks out and centers marginalized experiences. This involves techniques like “extreme user” interviews and mandatory cross-functional, diverse ideation teams to ensure the problem frame is broad enough to serve all potential customers, from rural users to global citizens.
2. Formalizing Psychological Safety: Creative risk-taking—the heart of innovation—cannot happen in an environment where people fear speaking up or making mistakes. Psychological safety must be formalized through explicit team norms, such as Inclusion Nudges (behavioral prompts that encourage equitable participation), and leadership commitment that celebrates “informed iteration” (learning from failure) rather than punishing it. This is essential for encouraging honest critique of an idea, regardless of who proposed it.
3. Designing for Cognitive Diversity (The “How”): Beyond demographics, true innovation power comes from blending different ways of thinking — analytic vs. intuitive, divergent vs. convergent, or specialists vs. generalists. Leaders must intentionally build teams that feature constructive abrasion, where diverse cognitive styles are encouraged to challenge one another respectfully, leading to solutions that are stress-tested from multiple angles before they hit the market.
“Diversity is being invited to the party. Inclusion is being asked to dance. But true innovation is having your song played, your moves celebrated, and the playlist changed because of your input.”
Case Study 1: Microsoft and the Accessible Controller
The Challenge:
Traditional gaming controllers, designed for two-handed dexterity, excluded millions of gamers with physical disabilities. The innovation problem was framed too narrowly, focusing only on the “average” user.
The Inclusive Innovation Solution:
Microsoft’s development of the Xbox Adaptive Controller was a masterclass in inclusive design. The project wasn’t led by a single internal R&D team; it was a deep collaboration with external organizations dedicated to accessibility and, critically, with users with various physical limitations who became co-designers. They focused on a modular design that could adapt to the user’s specific needs, not force the user to adapt to the technology.
The Innovation Impact:
By centering the experience of “extreme users,” Microsoft created a product that not only opened up the multi-billion-dollar gaming market to a previously excluded demographic but also established a new, modular standard for human-computer interaction. The innovation was driven by the empathy gained through actively including and listening to a traditionally marginalized user group, demonstrating that designing for the edge ultimately expands the core market and elevates the entire product category.
Case Study 2: IDEO and the Innovation of Bathroom Fixtures
The Challenge:
A client asked IDEO to redesign a commercial bathroom fixture — a seemingly mundane, mature product—for better user experience and efficiency. The initial team, composed mostly of male engineers, risked designing based on their own, limited perspective.
The Inclusive Innovation Solution:
IDEO deliberately staffed the project with a demographically and cognitively diverse team, crucially including women from various backgrounds. Through ethnographic research, the female team members immediately identified and centered a critical, overlooked pain point: women often use the bathroom differently (e.g., using sinks to adjust clothing or makeup, the height of mirrors relative to professional dress, etc.). This insight, which the male-centric team would have missed, allowed them to re-frame the problem from mere water efficiency to improving the entire grooming ecosystem.
The Innovation Impact:
The resulting fixtures and designs addressed a wider spectrum of needs, leading to innovations in mirror placement, shelf space utility, and overall ergonomics that provided superior value and differentiation. This simple staffing decision demonstrated that when a diverse team is empowered to challenge the existing artifact based on varied lived experiences, the resulting innovation is fundamentally deeper, more empathetic, and commercially stronger, reducing the risk of creating a product that only half the population truly values.
The Leadership Mandate: From Compliance to Creativity
Designing for diversity is the ultimate act of human-centered innovation. It requires a shift in leadership focus: from viewing diversity as a mandate to viewing it as a strategic accelerator of creativity. This means actively dismantling the homogeneous echo chambers that characterize too much of corporate decision-making.
Leaders must be accountable for the quality of inclusion, not just the quantity of diversity. By adhering to the three pillars — de-biasing the problem frame, formalizing psychological safety, and designing for cognitive diversity — organizations can unlock the full, immense creative power of their people. Innovation will not thrive in silence or uniformity. It requires the beautiful, constructive chaos of difference.
Extra Extra: Because innovation is all about change, Braden Kelley’s human-centered change methodology and tools are the best way to plan and execute the changes necessary to support your innovation and transformation efforts — all while literally getting everyone all on the same page for change. Find out more about the methodology and tools, including the book Charting Change by following the link. Be sure and download the TEN FREE TOOLS while you’re here.
Image credit: Pixabay
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In the high-stakes game of organizational change, inertia is the silent killer. Leaders often talk about innovation, but they are terrified of the risk associated with committing millions to an unproven concept. This fear traps organizations in a cycle of incrementalism. As a human-centered change and innovation thought leader, I argue that the most powerful antidote to this paralysis is prototyping. Prototyping is not merely a step in a design process; it is a mindset — a strategic, disciplined commitment to experimenting with the future in the present. It is the art of making the unknown tangible, allowing us to fail safely, learn quickly, and dramatically increase our Return on Learning (ROL).
We must shift from an obsession with traditional ROI (Return on Investment), which punishes failure, to prioritizing ROL (Return on Learning), which rewards clarity and speed. Prototyping the future requires moving from a culture obsessed with detailed planning to one that values informed iteration. It means creating low-fidelity, high-impact simulations of emerging possibilities — be it a new product, a process, or an entirely new business model. This commitment to creating fast, disposable versions of the future dramatically lowers the psychological cost of failure, fostering the psychological safety necessary for true breakthrough innovation. Whether it’s a cardboard model, a basic wireframe, or an immersive Virtual Reality (VR) simulation, the goal is to maximize the learning extracted per dollar spent.
The Three Imperatives of Strategic Prototyping
To successfully prototype the future, organizations must focus on three core strategic imperatives that accelerate learning and reduce risk:
1. De-Risking the Unknown with Speed: The primary function of a prototype is to identify and test the riskiest assumption in an emerging idea. It must be fast, cheap, and disposable. We aim to fail quickly and often at the conceptual stage, saving significant time and capital that would otherwise be wasted on building a perfect solution for the wrong problem.
2. Generating Empathy Through Tangibility: Abstract ideas are difficult for stakeholders and customers to critique meaningfully. A prototype — whether physical or digital (e.g., an Augmented Reality model) —forces interaction. This human interaction generates deep empathy and reveals hidden needs, emotional reactions, and critical user friction points that no spreadsheet or survey can capture.
3. Creating a Shared Vision: The future is difficult to discuss because everyone imagines it differently. A prototype serves as a Shared Artifact — a concrete, singular point of reference around which a team, and the entire organization, can align their vision, critique constructively, and unify their efforts. This speeds up decision-making and aligns cross-functional silos.
“Don’t fall in love with your first idea. Fall in love with the clarity your first prototype creates.” — Braden Kelley
Case Study 1: The IDEO Shopping Cart – Prototyping the Experience
The Challenge:
The design firm IDEO was challenged by a major grocery chain to redesign the common supermarket shopping cart. The initial, narrow focus was on engineering and durability, which would have resulted in only incremental changes.
The Prototyping Solution:
IDEO’s human-centered approach started not with engineering, but with experiential prototypes. The team quickly built several low-fidelity models using rudimentary materials (duct tape, bins, children’s seats) to test radically different concepts — like a cart with a built-in calculator or one with better maneuverability. They took these rough models into the grocery store for real-time testing, observing customer and employee interaction and failure points.
The Innovation Impact:
By prototyping the user experience rather than the final product, IDEO discovered critical, unarticulated needs—like improved maneuverability and safer child seating—that led to fundamental design shifts. The process proved that fast, visual, and highly interactive prototyping is the most efficient way to unlock breakthrough innovation by placing the human at the center of the learning loop.
Case Study 2: Amazon’s “Working Backwards” – Prototyping the Document
The Challenge:
Amazon, known for its high-velocity innovation, needed a mechanism to ensure that product teams were building things customers actually wanted and that ideas were vetted quickly without expensive software development.
The Prototyping Solution:
Amazon formalized a process called “Working Backwards,” which uses a document-based prototype. Before a single line of code is written, a team must write a Press Release (PR) announcing the finished product to the world. The PR is a one-page, customer-centric narrative explaining the product’s benefit, the problem it solves, and its release date. Accompanying the PR is a detailed FAQ and mock Customer Reviews.
The Innovation Impact:
This simple, text-based prototype forces immediate clarity and user focus. Writing the press release first ensures the team can articulate the customer value proposition before spending any engineering time. If the PR isn’t compelling, the idea is instantly shelved or iterated upon. This low-fidelity, high-discipline prototyping method de-risks multi-million-dollar projects by ensuring the idea is sound and clearly focused on the human need before the execution even begins. It is the ultimate example of prototyping the communication and the value proposition.
Conclusion: Leading with Iteration and ROL
Prototyping the future is the most responsible way to lead change. It replaces the paralyzing certainty of the five-year plan with the agile confidence of constant, low-cost learning. Leaders must create the cultural conditions for this to thrive: namely, by celebrating fast learning and treating failed prototypes as valuable data points, thereby building an organization defined by high Psychological Safety and high ROL.
The innovation landscape moves too fast for slow, secretive, and large-scale commitments. By adopting the three imperatives—speed, empathy generation, and shared vision creation—through prototyping, you ensure that your organization remains perpetually adaptive.
“Stop trying to predict the future. Start building disposable versions of it.” — Braden Kelley
That is the definitive strategy for unlocking continuous, human-centered innovation.
Extra Extra: Because innovation is all about change, Braden Kelley’s human-centered change methodology and tools are the best way to plan and execute the changes necessary to support your innovation and transformation efforts — all while literally getting everyone all on the same page for change. Find out more about the methodology and tools, including the book Charting Change by following the link. Be sure and download the TEN FREE TOOLS while you’re here.
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In the world of design and innovation, we have long operated under a traditional model. We observe users from a distance, conduct market research, and then retreat to our labs and conference rooms to design a solution that we believe they will love. We call this “customer-centric” design, but it’s a one-way street. As a human-centered change and innovation thought leader, I am here to argue that this model is no longer enough. The future of innovation belongs to those who move beyond designing **for** their users to designing **with** them. This is the power of **co-creation**, a strategic shift that transforms customers from passive recipients of a product into active, invaluable partners in its creation.
Co-creation is the ultimate form of empathy. It’s an open invitation for your most passionate users to contribute their insights, skills, and creativity directly to the design process. This isn’t just about collecting feedback; it’s about treating your customers as equal partners in the journey of innovation. The benefits are profound. By involving the people you serve, you bypass the risk of building something they don’t genuinely need. You uncover unarticulated pain points and desires that a traditional survey could never reveal. And perhaps most importantly, you build a powerful sense of ownership and community. When customers have a hand in creating a product, they don’t just use it; they become an army of loyal advocates, invested in its success and eager to spread the word.
The Co-Creation Framework: A Human-Centered Approach
Successful co-creation is not a random act of crowdsourcing; it is a structured, human-centered process. It requires a clear framework to ensure that the collaboration is meaningful, productive, and respectful. Here are four essential steps:
1. Define the Challenge, Not the Solution: The starting point is crucial. Don’t ask users to validate a product you’ve already built. Instead, present them with a clear, compelling problem to solve. For example, instead of “How do you like our new app?”, ask, “How might we make your daily commute more enjoyable?” This opens the door to a wider range of creative solutions.
2. Build the Right Platform: Co-creation can happen in many forms. It could be a series of in-person workshops, a dedicated online community, a digital platform for ideation and voting, or a private beta program. Choose a platform that is accessible, easy to use, and facilitates collaboration among all participants.
3. Empower the Co-Creator: Treat your users as equal partners. Give them the information they need, and make their role in the process explicit. Whether they are ideating, prototyping, or providing feedback, ensure they understand how their contributions will be used and how they fit into the bigger picture.
4. Close the Loop: This is arguably the most important step. A co-creation initiative is not a one-off event. It requires transparency and a continuous feedback loop. Be sure to show participants what happened to their ideas. Even if an idea wasn’t chosen, explain why and thank them for their contribution. This builds trust and encourages continued participation, turning a single project into a long-term community.
“The best innovations are not born in a lab; they are born in the conversations between creators and the people they are creating for.” — Braden Kelley
Case Study 1: Threadless – Building a Business on Collective Creativity
The Challenge:
In the highly competitive world of apparel, fashion trends are traditionally dictated from the top-down by designers and major retailers. This process is inherently risky and often disconnected from what consumers actually want to wear. A small t-shirt company needed a new model that could consistently produce fresh, relevant designs with minimal risk while building an authentic brand.
The Co-Creation Solution:
Threadless launched a revolutionary business model based entirely on co-creation. The company’s platform is a digital community where artists from around the world submit t-shirt designs. The community then votes on their favorite submissions. Each week, the designs with the highest votes are put into production. The winning artists receive prize money and royalties on their designs. This model is a masterclass in crowdsourced innovation.
Empowered Co-Creators: Threadless gives artists a clear incentive and platform to contribute their creativity. They are not just submitting work; they are participating in a creative community.
Reduced Risk: The voting process acts as powerful market validation. Threadless knows a design is likely to be a commercial success before it ever spends a dollar on production, significantly reducing inventory and design risk.
Built-in Community: The platform fostered a vibrant, global community of artists and fans who felt a deep sense of ownership. This turned a transactional relationship into a collaborative partnership, leading to immense brand loyalty.
The Result:
Threadless became a major success story, proving that a company’s most valuable design team might be its own customers. By co-creating with its community, Threadless not only built a profitable business but also created an authentic, beloved brand known for its originality and its dedication to the collective voice of its creators. The company’s model demonstrates that the best way to predict what consumers want is to simply ask them to create it.
Case Study 2: L’Oréal’s Open Innovation Platform – Co-Creating Science and Beauty
The Challenge:
As a global beauty giant, L’Oréal’s R&D model was powerful but also traditional and at times, slow. The company needed to accelerate its innovation pipeline, especially in cutting-edge fields like green chemistry, artificial intelligence, and new biotech ingredients. The challenge was how to access and integrate external expertise from the world’s most brilliant scientists, researchers, and startups in a way that was agile and efficient.
The Co-Creation Solution:
L’Oréal adopted a strategic open innovation approach, which is a sophisticated form of co-creation. Instead of relying solely on internal labs, the company actively seeks partnerships with independent scientists, researchers, and startups through dedicated platforms and venture capital initiatives. L’Oréal presents specific scientific or technological challenges and invites external experts to co-develop solutions. For example, they might partner with a startup to develop a new sustainable ingredient or collaborate with a university lab to create a new method for personalized skincare.
Defined Challenges: L’Oréal clearly articulates its technological and scientific needs, empowering a global network of experts to contribute.
Empowered Partners: The company treats these external collaborators as true partners, not just vendors. This approach fosters a culture of shared purpose and mutual trust.
Continuous Innovation: This model is not a one-time project; it is a permanent innovation channel that allows the company to continuously learn from and adapt to the rapid advancements in science and technology.
The Result:
By implementing a co-creation strategy on a massive scale, L’Oréal has been able to significantly accelerate its innovation cycle and develop groundbreaking products that would have been impossible to create internally alone. The approach has led to new patents, new product categories, and a more agile business model. This case study demonstrates that co-creation is not limited to consumer-facing products; it is a powerful strategic tool for even the largest and most complex organizations to stay at the forefront of their industries.
Conclusion: The Future of Innovation is Collaborative
The era of closed-door design is over. In a world where customer expectations are higher than ever, the most successful organizations will be those that open their doors and invite their users to the innovation table. Co-creation is not a marketing gimmick; it is a fundamental strategic shift from “customer-centric” to “customer-led.” It is an acknowledgment that your users are not just consumers; they are a wellspring of insight, creativity, and passion.
As leaders, our role is to create the platforms and the culture that enable this collaboration. By treating your users as partners, you will not only build better products and services but also forge a deeper, more resilient connection to the people you serve. The future of innovation is not solitary; it is collaborative, and it is waiting for you to invite the first person in.
Extra Extra: Because innovation is all about change, Braden Kelley’s human-centered change methodology and tools are the best way to plan and execute the changes necessary to support your innovation and transformation efforts — all while literally getting everyone all on the same page for change. Find out more about the methodology and tools, including the book Charting Change by following the link. Be sure and download the TEN FREE TOOLS while you’re here.
Image credit: Pexels
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Recently I had the opportunity to interview Mauro Porcini, author of the new book The Human Side of Innovation: The Power of People in Love with People.
Mauro Porcini is PepsiCo’s first ever Chief Design Officer. He joined the food & beverage corporation in 2012 and in said role he is infusing design thinking into PepsiCo’s culture and is leading a new approach to innovation by design that impacts the company’s product platforms and brands, which include Pepsi, Lay’s, Mountain Dew, Gatorade, Sodastream, Doritos, Lifewtr, Bubly, Aquafina, Cheetos, Quaker, 7Up, Mirinda, amongst many others. His focus extends from physical to virtual expressions of the brands, including product, packaging, events, advertising, fashion and art collaborations, retail activation, architecture, and digital media.
The interview dives into multiple aspects of innovation and design, including risk management, incremental versus disruptive innovation, the importance of language, meaning, and more.
Without further ado, here is the video recording:
Thanks to you Mauro for sharing your insights with our global human-centered change and innovation community!
To learn more about Mauro’s views on the importance of our humanity to design and innovation, grab yourself a copy of his new book The Human Side of Innovation: The Power of People in Love with People.
If you are more of a reader, then WITH FAIR WARNING, below you will find the questions I asked Mauro and a RAW TRANSCRIPT pulled directly out of YouTube without punctuation, etc. for the brave of heart.
I’m sorry, but it’s the best I can do right now. Here is the RAW, UNPUNCTUATED TRANSCRIPT of our interview:
1. Why is there no innovation without risk?
First of all thanks for having me it’s a pleasure to be here with you today why there is no innovation with our risk because the moment you change the status quo the moment you take anything it could be a product a brand
And experience a service anything and you modify uh its nature you modify that thing to take you to another status by definition you don’t know exactly uh what is going to happen you cannot control all the variables even just the fact that by modifying uh the solution people will react to it in a variety of different ways there is a wonderful um author and philosopher from Italy that inspired me since I was a child his name
Is pirandel and he wrote a book that in Italian was called Uno nesuno centonida I do remember exactly how they translated the title in English is available in many different languages but literally it means one nobody one hundred thousand and it talks about how we are one person but then eventually we are seen by the people surrounding Us in so many
Different ways and so we are 100 000 different people for all the people looking at us and interacting with us and seeing something different in us and then it goes on saying well because of this you know if you’re not yourself anymore and you are all those hundreds of thousands of interpretation uh you become nobody now we don’t need to think about this third iteration and this idea of nobody but that inspired me since I was very young because this is true for
Us as people but this is true also for anything we do as designers innovators entrepreneurs brand leaders we create something but we have no idea how that something is going to be interpreted by the people out there how they’re gonna use it they could spin it in One Direction in the other direction and so by definition when we create something we need to try to understand as much as possible the people in front of us their needs their wants their dreams and then
We need to really Buffet we need to do a proposal Ernesto juice Monday the founder of the lighting company are telling me that is Iconic you know premium luxury lighting firm used to say I don’t create solutions for people I create proposals and we’ll see how they will go obviously you know I try to manage the risk of The Proposal I try to control all the variables but we need to understand that we are Innovative and we’re really innovating we are need to
Be ready to take risk and we need to manage the risk with all the tools that we can with data we research with our knowledge but at the end of the day we need to be ready to take the risk and we also need to be ready therefore to manage the risk I used to work in 3M and the famous iconic CEO of 3M for many many years William McKnight used to say that once again there is not Innovation with our risk he was saying essentially the same thing and therefore we need to
Manage risk in the culture of the common we need to be okay with missteps with mistakes with failures or as I like to call them with experiments we need to be ready to embed the idea of failure slash experiment in our financial algorithms and we need to make sure that if somebody make an experiment that doesn’t go in the right direction by the way an experiment that by definition is all about testing and ideas so in any direction it goes is probably the right
Direction but you understand what I’m talking about when somebody makes an experiment proceed eventually by people as a failure or a mistake we don’t crucify the person we actually celebrate eventually the learning coming out of the misstep and we need to put in place also and ecosystem our processes and tools to extract as much learning out of that misstep and share the learn with the rest of the organization
Yeah I think I think it’s very important that that last Point especially that you just made around learning is the the key thing that you’re trying to achieve with any experiment and you can learn uh from success and failure and you know most of the time we we focus on trying to eliminate risk but I think you’re right that it’s key to not only manage it but manage the acceptance of the risk so so building upon that
2. You say innovation should start from our personal lives, but we also frequently say in design thinking that ‘you are not the customer’. How do you reconcile the two?
I love this question and nobody asked me this question yet I love it for a reason in the American culture of design that is the cultural design that essentially took to fame the idea of this I think you know and celebrated the idea of the same thinking I think there is somehow
And misunderstanding about what design thinking really is because we’ve been celebrating so much the processes the tools the ways of working uh that we think that is enough to bring in a consultant do a workshop on this and thinking all of a sudden now everybody knows the methodology we can do design think we can solve the problems of the world with that we think that we can bring in a design leader in these organizations and somehow
Introduce the idea of the same thinking and once again we’ll solve everything and the reality is that design thinking is not just a tool it’s not just about the tool eventually if you want to identify the same thinking as a methodology it’s not just about that there is the design thinker behind that and so there is all this conversations about the fact that you need to somehow detach yourself from uh the product the brand experience you
Need to focus everything on your end user or your customer or your consumer on the people you serve I like to call them people human beings and and so a lot of people think that you need to remove the sensitivity of the design The Poetry of the design the ability of the designer to understand those insights to observe people and translate that into poetry
Translate that into something that is unique that is different you know you can observe a reality in a neutral way as much as you want but at the end of the day if you put 20 people observing the same reality in the same way these 20 people we create solutions that are 20 times different on the base of their sensitivity and this is great we need to say that we need to preserve that is so important to understand that the touch of the design
Interpretation of the designer you know how the designer translates something that is objective that is neutral that is read about understanding the people you have in front of you but then add color nuances poetry as I called it earlier to make it magic to make it unique and this is the reason why you cannot replace designers with artificial intelligence at least until artificial intelligence
Will be able to replace human beings but then you know replacing designers or innovators will be the last of the problems or Humanity because artificial intelligence will think that you don’t need Humanity at all because we are totally in efficient in this plan I think we are destroying you know our society and our planet but before we get there hopefully we will never get there this sensitivity of the person the human being is something
We want to save and we need to stop talking about design thinking and Innovation processes as processes that need to be just objective and neutral without realizing the importance of having human beings with their emotions and their interpretations in these processes this is so clear when you are in a startup when you are a star designer to design a chair or a piece of light they make the difference as the
Entrepreneur make the difference in a subtop and then we work in corporations we work a scale and we forget the importance of the human being with a unique approach and sensitivity that can transform a cold data an observation that is available to anybody out there in Magic The Magic that make your company grow the magic that add shoulder value to your stock the magic the set you apart from competition yeah very very great points I think that
Too often people get lost in the idea of design thinking as a process when it’s more about a mindset and like you said the magic that that comes from identifying that key human insight and then doing something interesting with it
3. Why is incremental innovation no longer enough?
Incremental Innovation is safer and is a stable way to keep your company going to keep it up to speed and to progress towards something bigger and
Better so we need that is not enough because we live in a world that is continuously disrupted by new things in the world of business that means that we have so many new companies new brands new products coming in in their business reality competing with our products and brands in our life it means that there are so many things changing all the time and we live in total uncertainty and therefore
The ability to change and to flex and eventually to these wraps is part of this new ecosystem we live in is becoming many situations for you know many people uh in many companies even a condition for survival you know if you’re a person you lose your job or you’re attacked by a virus or something happen imagine you’re like you need to be able to disrupt and and and and this is creating so much anxiety in this Society is so much an
Exciting in companies as well but let’s go back to you know the context of business in companies we live in a world where today anybody can come up with an idea get easy access to funding through their proliferation of investment funds and all platforms like kickstarter.com where you can crowdfund your idea the Custom Manufacturing is going down driven by globalization and new technologies you can go straight to the people you serve what I like to call
People and other person called consumers through the e-commerce platforms to sell them stuff and through social media to promote your ideas and products in all these areas the companies of the past were building their huge barriers to entry middle scale of production distribution and communication it was so difficult to go compete with a big brand with a big company for the man and the woman on the street today they can and so the big and the small are left with
Just one solution they need to focus on the needs and wants of people and create something extraordinary for them the way we are trying to do that at PepsiCo is to think of a future uh where you know understand what is the future understand the societal diffusion understand the freedom marriage category of the future and understand what kind of Road PepsiCo could play in in the future and then understand what kind of product portfolio we need
To have to be ready to the Future so already that thinking is somehow disruptive or generates idea that are disruptive then you need to figure out how to use them this kind of ideas inform our Innovation strategy in turn developing things in-house it informs our partnership and you venture strategy it informs our acquisition strategy so you need to find ways to be disruptive in a strategic way
To be ready to a war that is Shifting and changing in the speed of light and the normal cycle of innovation based on incremental linear innovation don’t work as well as they used to work because of the speed of change it doesn’t mean you need to develop everything from within it means that you need to develop an innovation strategy that then can find different kind of outputs you can do everything by
Yourself you can do it with Partners out there or you can eventually make Acquisitions as well if you are a company I can afford it and this is by the way interesting because in the startup kind of world we live in the acquisition strategy is what many of these are Tabs are looking for so it’s a health ecosystem where you have entrepreneurs eventually build up new things new ideas and you have corporations at a certain point are
Alive and work with them so is is a very interesting new scenario but both the beginners model need to understand how to combine incremental Innovation with more disruptive innovation and thinking definitely definitely and that that’s uh that’s a very important point that without companies seeking to acquire startups then fewer startups would it would exist because they wouldn’t see that as an exit um very cool so uh let’s go back to
Something that you spoke about there just recently there which is …
4. What is the harm in calling people consumers?
Look I studied design in school we would never call the people we designed for consumers it would be so weird and we’re calling them eventually users most of the time people human being we were talking already back then 30 years ago about human centricity but not as a nobody thing it was just the way we were doing things and so if you
Call People’s consumers you’re gonna face that you’re gonna focus on the idea of selling them stuff obviously I mean you look at them as entity buying your product and you want to make money on by the way on top of it you’re gonna categorize people and reduce people to the area of consuming but you know what me you my wife my daughter my friends we do so much more in life than just consuming you know we do so many more things and I
Don’t want companies and Brands to look at me as a consuming being I want to have companies and Brands looking at me as a human being for who I am if you call them users at least you’re gonna focus on the use of the product you’re offering them and so you’re gonna try to satisfy the needs that they have and create products that are functionally relevant and desirable but if you look at them as people as
Human beings you’re gonna go above and beyond you’re going to think about them holistically you’re gonna think about them as people you care about people you love you know the subtitle of the book is people in love with people and when you love somebody could be your kids your wife your husband your significant other your parents and your friends what do you do well you try to do more you try to really make these people happy to do
Magic and expect that you want to make sure that you are serving them at 360 degrees and this is you know the mindset and the culture you build in your company if you stop calling them consumers or even users I used to have to call them for who they are people human beings it changed completely words are powerful and and a word can help you shaping the culture of an organization call them people and you will have armies of other people in love with
People trying to create something extraordinary for them is the product is the brand is the service you’re not going to be happy just with something that is good enough because it’s profitable and people are buying it you’re gonna try always to create something that is extraordinary because you want first of all to make people happy now this was a luxury in the past eventually for companies today is a need and is a must because of the
Competitive landscape we live in with barriers to entry crumbling down under the Winds of globalization new technologies and digital media and therefore the need of this company is already creating something extraordinary in all the different dimensions because if you have one of few areas or weakness that in the past you could protect your barriers to entry today are exactly the entry point for your competitors to come and erode your market share your mind
Share your love share with your with the people you serve well I think I think those are all uh very important points that you have to bring it away from the ACT to consumption and back to the the whole person if you really want to connect with the people that you’re looking to to serve and to bring value and meaning to uh speaking of meaning what does it take my dog that is crying usually stays on the desk with me one of the two and now it’s not but it cannot come out by itself
5. What does it take to make a design meaningful?
Every time we create a product um or any solution in general somehow we are touching the life of these people in a variety of different
Ways and we can add um convenience safety Beauty style and a variety of other values to the life of these people or on the opposite direction we can make the life of these people and I’m we can create complications to their lives we can make it challenging and difficult therefore when we create something we should always be driven by this idea of creating something that is relevant to them
And relevant to the company you know I I and and so I Define this relevance through a series of principles of meaningful design that I talk about in the book there are two foundational principles that are one the idea of creating something that is functional that is emotional and is semiotic so it fulfilled a specific functional need it creates uh engagement and emotional level between you and the product in the
Quran and then somehow it represents you as a semiotic value it tells a story about you to the rest of the world and then the other foundational principle is that the the solution should be essentially and I synthetizing in a way you know but new unique different uh from anything out there then there are a series of other principles that somehow take you the level down and give you a direction on how to design these products the product should be
Sustainable from aesthetic standpoint from a functional standpoint from an equal ecological standpoint from a social standpoint respectful of people um from a emotional stem points from a financial statement there are a series of um values and I call it sustainable meaning that you need to think about your portfolio of products and Solutions in time it needs to be it needs to add all these different layers of value over
Time uh it’s not just about fulfilling a solution I need in the short term but really thinking about how the solution is sustainable over time and now you need to be ready to change over time to create something extraordinary for them Then There are a series of other clarifying principles but I invite you to have a look at the book it will be a longer story but he told you know those principles are really about the sensitivity of the designer and some of
The things we discussed earlier in this conversation uh about the fact that design is not just about the cold solution to a problem to a product but it’s a story that is the sensitivity of of uh the the the designer or the entrepreneur or anybody coming up with a lady and creating the solution behind that very good that that story is definitely challenging to create I’m sure
6. Why do we work so hard as human beings to get the right answers to the wrong questions? How can we do better?
Well often we live our lives personal lives as well as our professional lives answering to expectations that come from order and so here you are and they tell you
Well you need to do this and to do that you need to you know have certain steps in your life and you’re like okay this is what they’re asking me to do I comply I go to high school I go to university I get married eventually I do certain things that Society expect me to do you go to a job and they tell you this is your job description I hire you because of this and then later on they tell you well this is your project this is the brief
And what most of the people do is answering the brief working within the boundaries of the job description living within the boundaries of those expectations of society there are some people though and usually this is the mindset of the innovator the challenge the convention the challenge the question the challenge the brief not for the sake of challenging but just because they want to understand better they want to understand if what
They ask to do is the right thing to do for them but also for the people asking the people being your boss the company or even Society do we live in the right Society should we challenge the conventions of this Society is my job description great for my company or I could do more than that to really help the company in ways that the company doesn’t even realize is the question in the brief the right one
Or actually they should ask me something else because if I just answer the question I’m gonna generate a series of answers that are great that are right but the question is wrong and therefore by definition also those right answers will be wrong won’t have value as an example is an example I make in the book as well imagine they ask you to design a bridge and many people would be like okay they asked me to design a bridge so I’m going
To design a bridge and I’m going to design a bridge to these beautiful that is functionally unbelievable and and I I’m gonna generate you know a series of bridges and they will be incredible designers and Engineers that we generate beautiful and super functional bridges that we all admire and they’re very iconic but the real innovator and by the way the philosopher the child will ask why
Here I am with another dog just a second she’s well uh the real innovator as well as the philosopher and a child they all ask why is typical of the philosopher to ask why and then again why again why is a technique to arrive to their root cause to the primary cause of everything the children do the same for other reasons and so once when you start to apply you will figure out in the case of the bridge that first of all
Yes you need to move from A to B why do I need a bridge of course you need to move from one side of the river to the other side of the river but then you ask again why why do I need to move on the other side of the river and they will tell you what because in the other side of the river there is the hospital and therefore the people of this town they need to take a bridge to arrive in a convenient way to the hospital if you stop there
Immediately you will think well maybe the bridge is the solution but maybe I can invent something else maybe I’m going to invent a sort of drone that you can write that can make each person real time super quick much faster than taking a car and going on a bridge arriving to the other side of the river so already that is an innovation instead of Designing a bridge you’re designing a machine that can fly it can take you to the hospital
But if you keep asking why maybe you arrive to realize that actually you don’t need the hospital on the other side you know the hospital is there but you can build an Hospital on this side of the river and so instead of Designing yet another Bridge you’re gonna design an hospital that is by far better Solutions because these people can have right much faster to the hospital when they did it than taking a bridge and going to the other side of the river
This is a very banal example very simplistic example to show how often we keep creating solutions for problems that are not the right ones to solve and if we will question the challenge the brief who arrive to something very different I did this all my life because of a man that with these behaviors and the way he was conducting business somehow taught me the kind of mindset it was my partner in the agency I created many years ago his name is Claudio a
Famous shoe business producer imagine like meeting Jay-Z here in the United States when you’re 24 and creating a company with this person so that’s what happened to me and I learned by observing him how he would challenge everything and every time thinking how can I do something different from uh what I did you know even himself before or from what everybody else did before and he was using this technique of always trying to understand the root
Causes and how you could really create something relevant for people in a different way and so with that kind of mindset I joined 3M I joined PepsiCo and I started with challenging my own job description creating something different in the way I was interpreting my job they were asking me to design products mostly the aesthetic side of a product a 3M I created the chief design officer position over time doing much more than what they were asking me and I thought
I’d be in so much more value for the company than if I was just designing the style of those two products they asked me to design when I was 27.
Image credits: Pixabay, Mauro Porcini
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In the world of product development, we’ve long been obsessed with the quantifiable. We meticulously list features, measure performance in milliseconds, and define success by technical specifications. We design for functionality, believing that the most powerful product is simply the one that does its job most efficiently. But as a human-centered change and innovation thought leader, I’ve seen a profound shift. The most enduring, beloved, and successful products of our time are not defined by their features, but by the feelings they evoke. The future of innovation belongs to those who move beyond cold logic and embrace the emotional core of great design.
The human brain is wired to make decisions based on emotion, and then use logic to justify those decisions. This isn’t a flaw; it’s a fundamental part of our experience. A product that elicits joy, trust, surprise, or a sense of belonging forges a bond that is far more powerful and resilient than one built on a simple list of features. When a user feels a connection to a product, they don’t just use it; they become an advocate for it. They forgive its flaws, celebrate its improvements, and build a lasting relationship with the brand. This is the difference between building a useful tool and creating an unforgettable experience.
The Three Principles of Emotional Design
Emotional design isn’t about slapping a beautiful user interface on a clunky product. It’s a holistic, human-centered practice that requires empathy, intuition, and a willingness to focus on the full user journey. Here are three core principles:
Empathy Over Efficiency: Before you can design for a feeling, you must understand the human being who will experience it. This means going beyond demographics and data points to conduct deep, qualitative research. What are their frustrations? What are their aspirations? What moments in their day could be made a little bit better, a little more joyful?
Designing for the Experience, Not Just the Interaction: A single user interaction might be efficient, but what about the entire journey? Emotional design looks at the whole picture—from the moment a customer discovers your brand to the final, post-purchase experience. Every touchpoint is an opportunity to reinforce a feeling of trust, delight, or ease.
The Power of the Unexpected: Great emotional design often surprises us. It’s the small, thoughtful detail that goes above and beyond—the clever animation, the personalized message, or the intuitive solution to a problem we didn’t even know we had. These micro-moments of delight are what turn a user into a true fan.
“Features can be copied. Feelings can’t. The ultimate competitive advantage is an emotional connection that is deeply human and utterly unique.” — Braden Kelley
Case Study 1: Apple and the Feeling of Intuitive Magic
The Challenge:
In the early 2000s, the consumer electronics market was dominated by clunky, feature-heavy devices. MP3 players, for example, were often difficult to navigate, with tiny screens and an overwhelming number of buttons. While functionally they played music, the user experience was often frustrating and technical. The “features race” led to complex, unapproachable products.
The Emotional Design Solution:
Apple’s innovation was not just in creating a better MP3 player; it was in designing for a feeling of simplicity and effortless magic. The original iPod’s design was a masterclass in emotional design. It had a single scroll wheel, a clean, minimal interface, and a seamless connection to iTunes. The famous iPod unboxing experience—from the perfectly weighted box to the clean aesthetic—was designed to evoke a feeling of elegance and anticipation. With the iPhone, Apple went even further. The absence of a keyboard and the simple, finger-driven interface made the technology feel intuitive and magical. The user wasn’t just using a phone; they were interacting with a fluid, responsive piece of art.
Empathy: Apple deeply understood the frustration of the current user experience—the clunkiness, the technical complexity—and designed a solution that felt effortless.
Experience over Function: The iPod and iPhone weren’t just about playing music or making calls. They were about the entire user experience, from the unboxing to the seamless integration of hardware and software.
The Unexpected: The tactile satisfaction of the iPod’s scroll wheel and the fluid, responsive gestures of the iPhone were small, delightful moments that built a deep emotional bond.
The Result:
Apple didn’t win the features race; they won the feelings race. The emotional connection they forged with their customers built an unparalleled brand loyalty that allowed them to command a premium price and dominate the market. Their success proves that a focus on human feeling can be a more powerful strategic choice than a focus on technical specifications alone.
Case Study 2: Airbnb and the Feeling of Trust and Belonging
The Challenge:
When Airbnb launched, the concept of staying in a stranger’s home was met with deep-seated fear and skepticism. The fundamental business model was built on trust, a feeling that is incredibly difficult to design for and instill in users. People needed to feel safe enough to book a space and welcome a stranger into their home, a challenge that went far beyond typical e-commerce design.
The Emotional Design Solution:
Airbnb’s design team understood that their product was not just a booking platform; it was a trust engine. They went to great lengths to design for feelings of security and belonging. This started with their user profiles, which were not just functional but also told a story. They encouraged users to build detailed, personal profiles with photos and bios, making strangers feel more human and less intimidating. The robust review system, with its two-way feedback loop, was designed to build a feeling of social proof and accountability. The company’s brand messaging, with its focus on “belonging anywhere,” was a powerful emotional narrative that resonated with people’s desire for connection and community.
Empathy: Airbnb designers deeply understood the core fears of their users—the fear of the unknown, the fear of danger, and the fear of a bad experience—and they systematically designed features to alleviate those fears.
Experience over Function: The design wasn’t just about booking a transaction. It was about creating an entire experience of belonging, from the user interface to the real-world interactions.
The Unexpected: Small touches, like the personalized messages from hosts and the unique, curated experiences, created a feeling of connection that was far superior to a sterile hotel booking.
The Result:
By designing for the emotional core of trust and belonging, Airbnb overcame the biggest obstacle to its business model. They transformed a scary concept into a global phenomenon. Their success is a powerful testament to the idea that the most challenging human emotions—like fear and skepticism—can be deconstructed and overcome with a thoughtful, human-centered approach to design.
Conclusion: The Ultimate Differentiator
In a world where technology is a commodity and features are easily replicated, the ultimate and most sustainable competitive advantage is an emotional connection. The brands that will win in the future are not those that build the best tools, but those that design the most powerful feelings. As leaders and innovators, our challenge is to stop seeing design as a final coat of paint and start seeing it as a fundamental strategic lever. We must prioritize empathy, listen to the unarticulated desires of our customers, and have the courage to design for a more human, more emotional, and more meaningful experience. The path to great innovation leads from the spreadsheet to the human heart, and it is a journey worth taking.
Extra Extra: Because innovation is all about change, Braden Kelley’s human-centered change methodology and tools are the best way to plan and execute the changes necessary to support your innovation and transformation efforts — all while literally getting everyone all on the same page for change. Find out more about the methodology and tools, including the book Charting Change by following the link. Be sure and download the TEN FREE TOOLS while you’re here.
Image credit: Unsplash
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