Apple announced a new Macbook Pro with a Retina Display and an all flash architecture, but I think its most important design innovation is one you won’t see. The video below gives a good introduction to what they’ve done with the new Macbook Pro from a design perspective, but more importantly it reinforces some things we should all think about when trying to innovate:
After looking at the new tech that they packed into the design, the two most important inventions I saw that are likely to become innovations were:
The asymetrical fans to reduce perceptible fan noise
Expanding the unibody approach to incorporate the display
Asymetrical fans to spread out the noise signatures and make it seem quieter to the user?
Why didn’t anyone think of that sooner?
Well, I’m sure someone else did, but Apple seems to be the first one to ship it in a notebook in quantity, and if it works well I’m sure the rest of us who don’t want to spend $2,200 for a laptop will benefit as other manufacturers rush to adopt the approach.
A nice subtle pop song choice for the background too – Paradise.
Watch the video, be inpired, and be reminded that reimagining things and paying attention to detail are always key to designing insanely great products. 🙂
Happy innovating!
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When it comes to education, we should adopt Nike’s famous motto and ‘Just Do It’.
In the United States (and probably many other countries around the world), it has become a popular pastime to complain about the state of the public schools. People complain about school funding, teacher performance, curriculum, class sizes, and more things than I care to remember right now.
And while the Gates Foundation and many other great organizations are trying to come up with new ways to make education delivery and administration better, the fact remains that education funding is likely to get worse (not better) and any reform is likely to take a long time to implement in the face of stiff resistance.
So what are parents to do?
Well, in my interview with Seth Godin at the World Innovation Forum (2010), he suggested that parents are going to have to take increasing responsibility for educating their own children at home AFTER they get home from school. The interview is one of many innovation interviews I’ve done, and is below for your reference:
But, I’ve been thinking lately that while parents may be interested in supplementing the education their children receive at school in order to help them succeed in the innovation economy (a topic for another day), they may NOT possess the knowledge, skills, abilities (or maybe even the desire) to succeed at this admirable task.
I have another idea.
It is time for us as parents and community members to stop praying for education reform, and instead take action. I’ve given you the WHY, now let’s look at the WHO, WHAT, and WHERE.
The WHO
You! Many people have knowledge and skills that they can share with kids. Skills and knowledge that will help prepare the next generation for the realities of a workplace that demands more flexible thinking, creativity, problem solving, and entrepreneurial skills.
The WHAT
Let’s face facts. Today’s schools are designed to mass-produce trivia experts and basic competency in reading, writing, and arithmetic (and maybe some history, science, and other important subjects).
But, to succeed in the innovation economy, the next generation is going to need to be proficient in at least these ten things:
Creativity
Lateral Thinking
Problem Solving
Innovation (of course!)
Interpersonal Skills
Collaboration
Negotiation
Partnerships
Entrepreneurship
And much, much more…
The WHERE
Our workplaces and our schools may be the most common places for citizens in our societies to congregate, but there is another place where we could come together to supplement our childrens’ educations…
Congregations: (a definition)
1. The act of assembling.
2. A body of assembled people or things; a gathering.
Now, the word is often used in a religious context, but not all people are religious (or even belong to a religious congregation). But, we have buildings all over the world that are designed for people to come together to study or pray together – or that belong to the government and can be used by the general public. We can use these buildings as gathering places to educate our children for the innovation economy.
Conclusion
We need to come together as societies and communities and fill the gaps in our educational systems that are unlikely to go away any time soon. We need to stop waiting for others to fix the problems and instead do what we can as individuals by coming together to solve this key challenge for continued prosperity. We must do this now.
Who’s with me?
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Can government help companies innovate, or do they tend to get in the way instead?
The answer is that often regulations tend to impede innovation and progress. Other key aspects of a country’s ability to innovate are the relative risk tolerance of its citizenry and whether it is culturally accepted to try and fail at something.
The United States leads the world in innovation because it has created the perfect storm of a risk tolerant citizenry, where failure is sometimes a badge of honor, and a government that invests in basic research, helps to commercialize it, and for the most part tends to go out of the way from a regulatory standpoint.
Other countries have looked to America with envy, often as some of their most innovative citizens were leaving to realize their visions in the New World. That is now starting to change, however. Some of the best and brightest are returning to their home countries from America and other governments are looking to replicate, or even improve upon, some of the factors that have led to success in America.
One of those countries is now Britain. Britain has been home to some phenomenal inventors over the past several centuries, but in the recent past the Brits have not been as successful at turning invention into innovation as the Americans. They are now working to change that.
When I was living there I saw several initiatives to spur innovation and new industries, and I also saw a growing innovative spirit. One of the top innovation agencies in the world, WhatIf?! (primary focus on product/service innovations), is located there and the country is full of design talent to go with its heritage of invention. This is allowing the creation of new global leaders like Dyson and Tesco with the right stuff to become leaders across the globe instead of only across Britain.
There is an interesting article on how Britain jumpstarts design (sorry, BusinessWeek unpublished it). America was the innovation leader in the last century. Who will be the innovation leader in this century? Will it be Britain, America, or someone else?
Who do you think it will be?
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I am proud to announce the winning design for the Nine Innovation Roles Interactive Card Deck.
It comes to you from a $500 design contest I ran on the popular crowdsource site – CrowdSpring. As I wrote previously I was unsure whether to use 99Designs or CrowdSpring and even went so far as to throw it out as a question to the audience here to see what the wisdom of the crowd said. In the end, CrowdSpring won the business over 99Designs because they took the time to interact with me on Twitter when I was busy also asking my 12,800+ Twitter followers the same question.
Now I will post the winning design on my IndieGoGo project page to build the funding momentum for the project there. Some of you may remember that I first tried to start a project on Kickstarter but was summarily rejected – I guess for not being cool enough or arty enough. No matter. I look forward to working with the folks at IndieGoGo instead.
If you’re not familiar with The Nine Innovation Roles, check out this presentation:
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We are in the final day of the CrowdSpring $500 design contest for designing the Nine Innovation Roles Card Deck. Once I pick a winner then I will need to pick a printer for the large format cards.
There are some very interesting and widely diverse designs to choose from for the Nine Innovation Roles Card Deck and I’d love to hear your vote on which winner I should choose in the comments below by adding a comment that says “Design One” or “Design Seven” or “Design Nine”, etc.
Here are the designs so far:
Design One
Design Two
Design Three
Design Four
Design Five
Design Six
Design Seven
Design Eight
Design Nine
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People have been asking me to do more with The Nine Innovation Roles since I started speaking about them at conferences and events around the world, and now I am finally doing something to answer these requests.
At the same time there is a $500 design contest underway on Crowdspring to create the designs for the card deck – and possibly posters too!
I am trying to raise $2,500 on Indiegogo to cover the design contest prize and fees, and the initial printing costs for 1,000 Nine Innovation Roles Card Decks.
You can show your support for this project by pledging any amount or by picking any of the great perks available for as little as $15.
If you are an innovation product seller or service provider, for $300 you can reserve one side of a card in the deck to be your very own in every pack sold (starting with an initial print run of 1,000 card decks), or for $500 you can have a whole card to yourself (FRONT and BACK).
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I’m in the throes of bringing The Nine Innovation Roles to life in an interactive card game for use in workshops and team meetings, and as someone who writes about harnessing external talent, it only made sense that I should post a project on Kickstarter to engage in a bit of crowdfunding to fund:
The costs of an initial production run of the Nine Innovation Roles card decks.
Imagine my surprise when Kickstarter rejected my non-fiction publishing project submission.
Is innovation not allowed on Kickstarter?
I re-read the guidelines, submitted an appeal figuring there must have been some sort of mistake, and waited for a favorable response.
But, again I was surprised to receive notification that my appeal was rejected.
An email asking for clarification, in advance of this article, went unanswered.
So I am left to assume that yes, innovation is not allowed on Kickstarter. I should have seen the writing on the wall when I did a search for “innovation” on Kickstarter and it returned a nearly empty set of search results.
I guess crowdfunding the publishing of a tool to help make teams and organizations more successful at innovation wasn’t sexy or artsy enough for Kickstarter.
But, the news isn’t all doom and gloom.
Some of you may remember that I put out an open call a couple of weeks ago asking for opinions on whether I should post my design contest on CrowdSpring or 99Designs. I also tweeted the same question, and well, CrowdSpring answered one of my tweets and the folks at 99Designs didn’t. And as someone who also writes about social business, guess who I’m trusting to host the design contest for The Nine Innovation Roles card decks?
You guessed it, CrowdSpring.
Luckily, unlike Kickstarter, the folks at CrowdSpring believe in supporting innovation projects and I’ve launched a $500 design contest on their platform that is open to the world here:
I really look forward to seeing how the global community of graphic designers will interpret the Nine Innovation Roles and help me breathe life into them and create a beautiful, fun deck of cards to be used along with some interactive exercises in workshops and team meetings to increase the innovation success of teams or organizations.
Oh, and if you’re looking to fund your innovation project, you might want to invest your time somewhere else other than Kickstarter – where innovation is not allowed.
I will now be considering some secondary platforms for my crowdfunding project. Do you have any favorites?
Nobody, including people inside Microsoft, would argue with the fact that Microsoft beat Google and Apple to the Mobile OS marketplace, but lags them both in terms of market share.
According to Wikipedia, the IBM Simon was the world’s first smartphone and was released to the world nearly twenty years ago. This means that the smartphone market is yet another example of a market where mass adoption has lagged behind initial product introduction by 20-30 years. For the inventor audience this is important to note, because it shows that #1 – innovation takes time – and #2 – that being first is no guarantee of being number one in the market when mass adoption arrives.
Well, mass adoption in the smartphone market is now upon us.
The only question is – which operating system maker will dominate the golden years of the smartphone market?
Will it be Apple or Google?
Or do Microsoft and RIM have a change to counterattack and make themselves relevant again?
Invention does not guarantee innovation. Innovation requires that you create value above every existing alternative and that you achieve wide adoption. The reason we often see changes in the leadership of the marketplace of an emerging innovation is that often the market creator does a worse job than new entrants of adapting their solution offering for the evolving desires of the customers. New entrants generally see an opportunity to solve problems that the incumbents don’t, and an create new value that the incumbent solutions don’t deliver.
But can an incumbent react to newer entrants and rebuild momentum in the marketplace?
Motorola’s revitalization in mobile handsets shows that a competitive response focused on leadership instead of reaction can in fact get you back in the game.
So can Microsoft do the same thing and steal share from Apple and Google in the smartphone OS market?
The answer lies in whether Microsoft can do a better job than Apple or Google (or even RIM) of understanding why people hate their current smartphones, while also anticipating:
What the needs of customers will be in 6-12 months
What customers will want in 6-12 months
What emerging technologies will make possible in 6-12 months
Timing is one of the key components to successful innovation. You can invent things at any time, but you can only turn an invention into an innovation when customers and other parts of the value chain can see the value and are ready to accept it. Whether customers and the value chain can see the value is of course dependent on how well you translate for them how a potential innovation will fit into their lives.
Can Microsoft and Nokia come up with the answers that the marketplace will accept in 6-12 months? Are their existing phones the right answer for customers now?
I don’t know. But I can tell you that I hate, absolutely hate, the Google Android operating system on my Samsung Galaxy S. The Samsung device itself seems relatively well-designed but the Google Android OS is always crashing, doesn’t make smart use of the SD Card (the internal memory is always filling up), and leaves me constantly frustrated.
I bought two Samsung Galaxy S phones on T-Mobile over two iPhones on Verizon or AT&T for my wife and I, because they will cost me $1,000 less over the two-year commitment.
I can tell you with certainty that my next smartphone when I’m eligible for an upgrade will NOT be a Google Android phone. At the same time I know people who hate their iPhones and their Blackberries as well, so this represents an opportunity for Microsoft to convert disgruntled iOS, Android and Blackberry customers. Plus, there are a still a lot of people without a smartphone that will buy one in the next 6-12 months.
These two market dynamics represent a huge opportunity for Microsoft to get back in the smartphone OS market. The only question is:
Will they take advantage of this opportunity?
Article first published as ‘An Opening for Microsoft and Nokia?’ on Technorati.
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While I found the Lit C-1 to be an interesting gadget but unlikely to be widely adopted given the other solutions already available at much better price to performance ratios to the problem it is trying to solve, I am a bit more optimistic about this intriguing design from Honda through a slightly different lens than they might examining its possibilities through.
Regular readers will know that I feel that innovation is all about:
Value Creation
Value Access
Value Translation
There is no doubt that Honda has created a lot of potential value here. The problem is that they’ve done a really poor job to date with Value Translation. Notice that in both video examples the users are small females. This introduces doubt unconsciously into the viewers. Will this work for a person who is large and/or tall?
Another point that I often highlight is that disruptive innovations require more than explanation, they require education. This is definitely a device that will require a fair amount of education to get people comfortable with the idea and start to see the need. Honda needs to do more education to help with that. They also need to better visualize where the greatest need for this device will be.
For me this is an amazing device because at 10kg (22 lbs) it is a truly portable personal mobility device (if you integrate a strap or two so that people can carry it on their back).
One hour of battery life seems like a big challenge though. But, not if people are using the device in place of crutches or for when they need a break from standing or walking, and don’t need to go far at any one time before plugging in.
I think this device has real potential, but I have no idea what it costs (and that could change my opinion). But for now it is clear it is a solution in search of a problem. So Honda needs to better identify what the problem is that the U3-X is solving before it will gain any traction, and then educate people so that they feel comfortable with it.
Too many companies invent things and feel the need to announce them too early before they find an application where their solution will be more valuable than all existing alternatives. Don’t make this mistake yourself.
But, what do you think? Invention or innovation?
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I originally posed this software design challenge to application developers in September 2008 based on an InfoWorld article that warmed my heart, but have yet to see any major changes in how most software applications are designed.
For far too long, especially on the PC, software developers have been building applications with a feature arms race mentality. Because of rapidly expanding memory and hard disk space on customers’ machines, developers have not had to write tight code in the same way they had to in the early days of the PC.
Now, hopefully Symantec’s focus on creating Norton applications that install in under a minute and consume far less memory will spread to other industry players. Just because I have 4gb of RAM and 160gb of hard disk space does not give software developers the right to consume it thoughtlessly or to make my computer run slower.
Why can’t software developers give us adaptive software?
If I don’t use a feature of a product in 30 days, it should uninstall itself.
Why can’t I choose lean and mean (give me only the basic features) as an install option?
Software should be smart enough to minimize its footprint, while at the same time giving you the opportunity to add a feature easily later. So, an unused feature should get uninstalled, and simplify the menus as a result. But, if I hold the bottom of the menu it should expand to show uninstalled menu features in grey. If I select a greyed out feature it should tell me it is going to re-install it and then do so automatically.
I can only imagine how much smaller Vista, Office, Photoshop, and other applications would get if they were designed in this way.
If you know of applications designed in this way, please feel free to let me know by commenting on this article.
What do you think?
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