“Indeed parents of some of the most innovative young people whom I interviewed for this book carefully monitor and limit ‘screen time’…the Innovation Generation, have extraordinary latent talent for – and interest in – innovation and entrepreneurship, likely more than any generation in history.”
– Tony Wagner
“The faster you get at learning from unforeseen circumstances and outcomes, the faster you can turn an invention into an innovation by landing smack on what the customer finds truly valuable (and communicating the value in a compelling way).”
– Braden Kelley
“It’s a lot easier to name the things that stifle innovation like rigid bureaucratic structures, isolation, and a high-stress work environment.”
– Senior IBM Executive
What are some of your favorite innovation quotes?
Add one or more to the comments, listing the quote and who said it, and I’ll share the best of the submissions as future innovation quotes of the day!
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A pioneer in research on play, Dr. Stuart Brown says humor, games, roughhousing, flirtation and fantasy are more than just fun. Plenty of play in childhood makes for happy, smart adults – and keeping it up can make us smarter at any age.
Pascal Wattiaux (whom I met after writing the Gever Tulley article) recommended an article on play from the Brick Journal, Issue 6. The article recounts an adventure in the Middle East with LEGO’s Serious Play – a consulting method, pioneered by LEGO, that centers on play. The article highlights four Serious Play consulting companies coming together to work with the 300 incoming graduate students for the King Abdullah University of Science and Technology (KAUST) in Saudi Arabia. Here is an excerpt:
“The community building began with the students placed into teams and, led by Jens Hoffmann of Strategic Play, proceeded with the team members building LEGO models to represent themselves, their ideal teammate and what each individual would contribute to their team during the two day workshop. From there, the teams created a group model, with the team members building and writing about how their community could service society. While the models were challenging to think about, the students all were creative in their models and bonded while building the group model, with groups getting more and more animated in their discussions and building. Building was punctuated by comments and laughs as teams built different models and items. With a common goal, the teams began to bond, regardless of language and culture, and by the end of the day, each table had a shared model, a shared language and shared view of the world.”
So not only does play help to create happy, smart adults but it helps to create stronger emotional bonds and collaboration among team members. This second excerpt highlights the learnings from the two-day LEGO Serious Play workshop:
“Afterwards, there was a final session devoted to evaluating the lessons learned. Bashar Al Safadi of Omniegypt was the host of this session, where the teams discussed what they learned from all of their activities. From their discussions, the top points were determined and presented to all of the teams. And through all the differences the students had when they first met, they found they had a lot in common – and they all had learned to communicate and have fun with each other.
After the session ended, many of the students took pictures with their new classmates and now friends, but one team took some of the ping-pong balls they used and signed them as a group, as a keepsake of their first meeting. At Discover KAUST, the students discovered more than a college. They discovered a community.”
You may have heard the saying “The family that plays together stays together.” Well, there is everything to be said for finding a place for play in the workplace (especially if it increases employee engagement and innovation), but can managers accept that?
What do you think?
Image Credits: KAUST, LEGO Serious Play
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“Succeeding through creation often requires innovation – figuring out how to put together and add value to things that just weren’t there before.”
– Joel Podolny
“The ultimate goal of a ‘learning fast’ approach to innovation is to embed in your culture the ability to extract the key insights from your pursuits and the ability to quickly recognize how to modify your project plan to take advantage of unexpected learnings, and the flexibility and empowerment to make the necessary course corrections.”
– Braden Kelley
“Where innovation comes in, is in figuring out the right problem to be solved, the right question to ask, and then figuring out a better way to solve the problem. You can’t just come with a solution for today’s problem. Nothing stays the same.”
– Rick Hassman
What are some of your favorite innovation quotes?
Add one or more to the comments, listing the quote and who said it, and I’ll share the best of the submissions as future innovation quotes of the day!
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When it comes to succeeding in business, ideas are great but you still have to get stuff done.
When it comes to innovation, it may be fun to talk about whether someone is innovative or not, or look at what innovation face they wear, or even whether innovation might be in their DNA. But again the fact is that there are certain things that need to happen for innovation in an organization, or an innovation team, to succeed – including:
Identification of a unique, differentiated and valuable insight
Generation of solution ideas against a powerful insight
And there are roles that need to be filled on every innovation project team, and filled well, for each individual innovation effort to be successful – and the skills necessary to be successful in each role should be cultivated in the organization. In the #2 article of the month so far – The Nine Innovation Roles – I defined and described the roles:
Revolutionary
Conscript
Connector
Artist
Customer Champion
Troubleshooter
Judge
Magic Maker
Evangelist
Innovation is a team sport and everyone is innovative in their own way. Hopefully when you look at The Nine Innovation Roles it reinforces that you too can contribute to innovation success and that the lone innovator myth is just that – a myth. For whatever reason it may be easier for humans to ascribe innovation to one person (Steve Jobs, Thomas Edison, Alexander Graham Bell, Bill Gates, etc.), but it is not necessarily helpful to the success of innovation in organizations to popularize this myth. Instead when it comes to creating more innovation in organizations, we must DESTROY it.
At first glance it is natural for each individual to look at The Nine Innovation Roles and read their descriptions to see which one, two, or MAYBE three roles they naturally tend towards when it comes to innovation, but that is not where the true power of The Nine Innovation Roles framework comes from.
The real value of the framework comes from identifying, and more importantly, discussing which roles are NOT being filled on an innovation team – NOT which roles any individual may be good at, or which roles are being filled on the team. It is in identifying which innovation roles are vacant (or sub-optimally filled) that you will be able to see some of the areas where your efforts are likely to come up short, and then can take actions to improve your chances of innovation success.
To help organizations and innovation teams identify which roles are filled, but more importantly which are lacking, I have created a couple of group diagnostic tools:
A simple and FREE Nine Innovation Roles Worksheet to use for self-identification and as an anonymous 360-degree feedback-like group exercise to allow people to see how they view themselves as an innovation contributor and how others see them (and if there are any differences)
If you’d like to see sample cards from the Nine Innovation Roles Group Diagnostic Tool, find me at the Front End of Innovation this week where I’ll be hosting some of the sessions – or check out the IndieGoGo project page. If you’re not familiar with IndieGoGo, it’s kind of like Kickstarter – only better.
Which innovation roles are missing on your team?
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“There isn’t anyone that doesn’t need to be a creative problem solver.”
– Brad Anderson, Former CEO of Best Buy
“What do we hope to learn from this effort? When you start from this question, every project becomes a series of questions you hope to answer, and each answer moves you closer to identifying the key market insight and achieving your expected innovation.”
– Braden Kelley
“Problem solving without the creative element is not truly innovative.”
– Ellen Bowman
What are some of your favorite innovation quotes?
Add one or more to the comments, listing the quote and who said it, and I’ll share the best of the submissions as future innovation quotes of the day!
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I’m currently reading Creating Innovators and so I thought I would share the classic post from 2009 below.
In the first video, Gever Tulley describes our child safety-obsessed culture and the impact this has on the young minds of our children. He then speaks about the different impact you can have by teaching your kids how to play with dangerous stuff. He highlights five dangerous things to let your kids play with, but is working on a book that will highlight 50 dangerous things. Check out the video:
In the second video, Gever Tulley demonstrates the valuable lessons kids learn at his Tinkering School. When given tools, materials and guidance, these young imaginations run wild and creative problem-solving takes over to build unique boats, bridges and even a rollercoaster!
On his blog he lays out the principles of kit-based learning, which are great things for teachers and parents to think about when teaching science to children. Parents have an incredible opportunity to supplement the achievement test-focused learning their kids receive in school, and have fun with their children, if they take on this kind of interactive learning with their kids.
Principles of Kit-based Learning
The goal of any kit must be to teach how to think about the principle concept – the understanding and internalization of the concept comes naturally from the process. Memorizing the gravitational constant is not as useful as grokking the notion of gravity and developing a personal understanding of mass (constant) and weight (varies depending on context).
1. Focus on the quality of the experience first
like a story arc, plan for successes and setbacks
all stages of the project should be engaging and driven forward by the participants
2. Allow for personal expression within the experience
design variability into the project
3. Leave something to be discovered
some questions unanswered
some capabilities of the kit unexplained
some implications unstated
4. Support failure, require tinkering to get it right
allow for incorporation of external materials (but don’t require it)
instructions should only get you close to a solution, how close depends on the target audience.
5. Focus on a concept, but connect it to the world and the sciences
relate it to actual things in the world that the participants can identify and recognize
6. The experience should transition smoothly to tangential or subsequent topics
consider the kit as a part of a larger experience
avoid a hard definition of “complete” or “finished”
As we look to work our way out of this current crisis, the countries that foster innovation, creativity, and entrepreneurship in students alongside reading, writing, and arithmetic will be the counties that earn their place at the top of the economic pyramid. Those that don’t will continue to slide downwards.
“Look at the product pipeline, look at the fantastic financial results we’ve had for the last five years. You only get that kind of performance on the innovation side, on the financial side, if you’re really listening and reacting to the best ideas of the people we have.”
– Steve Ballmer
“The key is to pursue your innovation efforts as a discrete set of experiments designed to learn certain things, and instrumenting each project phase in such a way that the desired learning is achieved.”
– Braden Kelley
“Mindless habitual behavior is the enemy of innovation.”
– Rosabeth Moss Kanter
What are some of your favorite innovation quotes?
Add one or more to the comments, listing the quote and who said it, and I’ll share the best of the submissions as future innovation quotes of the day!
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“It would be a terrific innovation if you could get your mind to stretch a little further than the next wisecrack.”
– Katharine Hepburn
“But when it comes to innovation, it is not as important whether you fail fast or fail slow or whether you fail at all, but how fast you learn. And make no mistake, you don’t have to fail to innovate (although there are always some obstacles along the way). With the right approach to innovation you can learn quickly from failures AND successes.”
– Braden Kelley
“Learning and innovation go hand in hand. The arrogance of success is to think that what you did yesterday will be sufficient for tomorrow.”
– William Pollard
What are some of your favorite innovation quotes?
Add one or more to the comments, listing the quote and who said it, and I’ll share the best of the submissions as future innovation quotes of the day!
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It was a very exciting day in the Kelley household. The sample cards arrived today from the printers for the Nine Innovation Roles Group Diagnostic Tool. The cards and the group exercises that go with them are designed to be a group diagnostic tool that teams and organizations can use to self-diagnose why innovation efforts are failing and how the odds of innovation success could be improved – or by me in a customized Nine Innovation Roles Group Diagnostic Workshop.
I received ten decks of 54 cards each, for a total of 540 cards for me to bring next week to hand out to the 650 attendees at the Front End of Innovation conference in Orlando, FL (May 15-17, 2012). You can save 20% on the conference with discount code FEI12BRADEN. To let people see the sample cards I recorded a couple of videos that I would love to get your thoughts on (and some feedback on the cards in them too).
A fun one:
And an unboxing video:
I would be interested to hear in the comments below which video you think I should make the featured video on the product page and on http://9roles.com.
Also, please feel free to let me know what you think at first glance of the Nine Innovation Roles Group Diagnostic Tool sample cards in the comments as well.
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“Innovation is the whim of an elite before it becomes a need of the public.”
– Ludwig von Mises
“Incremental innovations can usually just be explained to people because they anchor to something they already understand, but radical or disruptive innovations inevitably require some level of education (often far in advance of the launch).”
– Braden Kelley
“Innovation is this amazing intersection between someone’s imagination and the reality in which they live. The problem is, many companies don’t have great imagination, but their view of reality tells them that it’s impossible to do what they imagine.”
– Ron Johnson
What are some of your favorite innovation quotes?
Add one or more to the comments, listing the quote and who said it, and I’ll share the best of the submissions as future innovation quotes of the day!
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